Credits
Credits are how you pay for AI work in AppX. Building an app and making chat edits spend credits.
What Costs Credits
| Action | Cost |
|---|---|
| Building an app or a milestone | Metered by the work it takes. The plan card shows "About N credits" before it starts |
| Chat edit | Metered, minimum 1 credit per turn |
A few things worth knowing:
- A build is priced by the work it takes, not per screen. For scale: a 5-screen recipe app used 29 credits and a 2-screen water tracker used 16.
- Edits vary. One real edit shown on appx.uz used 3 credits.
- If a build or an edit fails, you are not charged.
How a Turn Is Charged
When a turn starts, AppX sets part of your balance aside. That is not a charge and your balance does not change. When the turn ends you pay what it used, never more than your balance. If it fails, you are not charged.
You need at least 5 credits to send a message and at least 30 to start a first build.
Monthly Credits by Plan
Once a month your monthly credits are set back to your plan's amount; unused monthly credits are not carried over. Extra credits you bought and have not spent are kept. Monthly credits by plan:
| Plan | Credits / month |
|---|---|
| Basic | 100 |
| Starter ($20/mo) | 300 |
| Premium ($50/mo) | 800 |
| Pro ($100/mo) | 1,700 |
See Plans & Pricing for what each plan includes.
Extra Credits
On paid plans you can buy more credits without changing plans:
$5 = 60 credits.
Extra credits are added on top of your monthly credits, are spent after them, and don't expire: the ones you have not spent stay with you when your monthly credits are reset. Buy them in AppX with Buy extra credits.
Checking Your Balance
Your balance is under Credits in the left sidebar. Each turn card shows what it reserved and what it charged. Settings → Usage & Billing shows your history and the day of the month your credits refresh.